thanks for checking this out
Stiebler,
I'm glad to read your post - I had my first time-compression sudden-death experience with mines today, on my usual route into the channel from the east. I wasn't sure what happened, but having read your post I feel better about the whole thing. It all happened so fast that I suspected a mine, but was also worried about bugs introduced by the mods. And, later, I hit a mine near Hartlepool, which was non-fatal, but close; 3 dead and major flooding, sunk, hit the seafloor, barely stopped critical flooding, surfaced, conning tower aflame...total nightmare. But thanks so much for investigating this. I'm going to stay further offshore now.
About the whereabouts of minefields, we should have some warning. Maybe the rub modders can add skull 'n crossbones to parts of the map to mark suspected or known minefields.
What is the safest route out to the atlantic from the interior bases (i.e. Kiel, Bergen, Wilhelmshaven)?
The second issue, the crash around Hull, also haunted me recently! In fact, I started a new campaign, assuming that having installed rub1.44 mid-campaign had corrupted the profile in some way. Maybe it has, but either way I'm going to avoid Hull until this is addressed or fixed.
How many patrols have you survived? I'm on 7, and starting to feel like my luck is running out.
Also, it's too bad that Time Compression doesn't automatically stop when you sustain damage!
K.B.
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