I've spent several days just getting it right.
So here it is!
http://www.subsim.com/radioroom/down...o=file&id=2966
If you have the Oar colors fix?
Get rid of it as it is included with this mod.
Files changed:
Secondary.dat
Lifeboat_Sailors.dat
And most all files in NLifeboat_02
Software used:
3DS Max 2008 - 3D model work and UV mapping
SoftImage 2010 - AO burning
S3D - of course!
XVI32 Hex Editor - adjusting what S3D could not
Njob (a great tool for creating the N0? textures)
Gimp 2.6.11 - Texture work and inverting the N0? texture
Credits:
Me
Coors Brewing Company (gotta have something to ease the back pain!)
skwasjer (for S3D)
Vlad from the SH5 Team (Pointers on SoftImage)
and of course our favorite, elanaiba!

(Go between for Vlad and me)