The Mods I have are the 3000 Yards Bearing Plotter and Magnified Hud Dials. Thats it.
The Unit I am tracking down is a Large Modern Composite Freighter.
My Radar Officer picks up the contact at roughly 19nm heading 116 relative to my ship.
I turn off the radar, then I select heading 116 in the Hydrophone and click "Follow nearest contact" with a reply "SO No sound contact"
But if I select heading 116 with the Hydrophone and click "Report Contacts" I will then get a reply "SO nearest sound contact: Merchant moving slow! Closing! Bearing 116! Long Range!" I just checked that I do not need to move the Hydrophone to 116 to use the "Report Contacts" But I still can not hear anything when I do this manually. These officers must have super human abilities.
I thought, from my understanding that selecting "Follow nearest contact" tells the officer to keep me updated at predetermined intervals of where the merchant is? Of course, "Follow nearest contact" does work when the merchant is closer to my position.
Maybe what I am experiencing is normal, but the noobness within me somehow tells me it is wrong? (Translation: I am experiencing what should happen rather than what I think should happen)
My only previous experience of SH is in SH3 where I thought it was too difficult and never sunk anything and only played it for a short time before deleting and trashing the CD. But, as I am a simulator freak I decided to get SH4 and try and learn it properly. I already have learnt much more in using SH4 for a week than what I learnt in SH3 in a couple of months. I can actually blow a ship out of the water but that is a thanx to the awesome video tutorials, something I never had in SH3 when it first came out.
P.S I think the manual sucks big time. It states very clearly how to use the software, but explains nothing of how to play. So glad I found this site.
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