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Old 01-11-11, 03:53 PM   #516
Poacher886
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Join Date: Oct 2010
Location: Highlands UK
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Quote:
Originally Posted by ustahl View Post
I too wanted to remove "Dooms Decks" and did it like this:

Before activating Magnus Opus delete the following files from folder data\Textures\TNormal\tex:

Uboat7A_deck.dds 1366 KB
Uboat7B_deck.dds 1366 KB
Uboat7C_deck.dds 1366 KB
Uboat7C41_deck.dds 1366 KB

Worked form me.
Quote:
Originally Posted by Trevally. View Post
Just copy and paste it to your mods folder and enable with JSGME
or you can copy the folder called "data" from the lights folder and past into main mod folder - allow merging and overwritting.

You can always tell if a mod is ready to install by JSGME if it has a "data" folder when you open it.




No you don't need too. copy options.py to desktop and make changes.
Then open from the mod folder \data\Applications and run the OptionsMigrater. this can be used time and again when updated change you option.py file

Thanks guys, i'll have a play with this


Edit. Im needing some help with the OPtions migrater!...i've copied the options.py to desktop, adjusted as required, opened the OptionsMigrater, but im lost from there!, its an empty screen with the only option: File / "open old options". What do i do next?

Edit, I decided to remove all my save games and current campaign, and un-install all mods. Before installing again, i went into SH5/MODS/ Magnum_Opus 0.1/Menu/Options and changed the Uboat number + Captins name - saved.Then i removed the Dooms Decks files. I then re-installed all mods including Patch 2 and started a fresh campaign. I noticed three things:

1. Dooms Decks has gone
2. I now have a strange lighting issue when moving up and down the conning tower (when you look up it goes dark, then light again when you look straight!) did'nt happen before Patch 2

3. The log book still say's U021 + TDW !!!!


Edit: My god, i finally sussed it....You go into Ubisoft/SH5/DATA not Ubisoft/SH5/MODS/ !!! at last

Last edited by Poacher886; 01-11-11 at 05:45 PM.
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