Quote:
Originally Posted by Stiebler
I suggest the simple test:
IF depth > 40m AND q-d tank value = 1.000
THEN q-d tank = 0.5000
That should resolve all problems, is easy to code, and we know that the q-d tank will be emptied to 0.5000 below 40m anyway! The only potential problem is that the U-boat will now sink less quickly to the crash-dive depth - but it will be safely below the surface. (Implement in code at or near Sh3Sim.act+0x8529.)
In fact, possibly (?) we can even remove the test for the q-d tank - implement the code whenever the depth falls below 40m however the player chooses to dive.
Stiebler.
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Hi Stiebler,
nice work
![](images/smilies/thumbsup.gif)
The first version, however, might be problematic for people that have a less deep crash-dive depth in their cfg files so that their q-d tank value is already smaller than 1 at 40m
![Hmmm](images/smilies/39.gif)
I think one should keep it in mind that different people/mods have different crash-dive depths.
Cheers, LGN1