@Stiebler: I discovered an Crash Dive Flag (Byte) which is 1 only during crash dive and 0 otherwise, this could be used to control / fix the fast-dive-tank.
Simply writing repeatedly 0,5 into the memory won't help, since the program will repeatedly overwrite it again, so we'll have some dirty oscillation, which could result in a helicopter instead of a submarine. so it will be necessary to do some re-engineering and find the right code (the phyisical model behind that all) to fix. I'll also look at it in the next days. Really interesting.
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