Quote:
Originally Posted by h.sie
E.g. the flooding level of the front torpedo room needs a pointer of 12th order. (pointer that points to a pointer that points to a pointer, that points to a pointer, that points to a pointer, that points to a pointer, that points to a pointer, that points to a pointer, that points to a pointer, that points to a pointer, that points to a pointer, that points to a pointer that points to the variable)
But: Instead of finding a pointer and changing the variable referenced by that pointer, I suggest to first try to find and modify the code that writes the variable. So you don't even need a pointer.
h.sie
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To write code such that it requires such a massive array of pointers is either severly careless coding, or the result of a recursive function where the 12th iteration gives you the number you need. Sorry that my knowledge of machine code is limited, but might I suggest you look at what the other pointers are linked to? I agree that using such a complex function is not very efficient, it may be done out of some necessity.