Quote:
Originally Posted by Tessa
MaGUI is done really smart, once you have the bearing and speed of the target it turns the whole computation into a triangle. If I could remember my trigonometry beter it I know it can be done easily via formulas which I have long since forgotten; MaGUI does it mechanically for you though. Only problem I keep having with it is that it never really details how you get the 3rd piece of data (least in all the doc's I've gone through) so that you can get all the rest of the angles/lengths of the triangle in order to find the bearing at which you are going to fire.
It's a brilliant way of handling manual targetting by taking out AOB and making everything a 90 degree attack using triangles. I've seen the people that have really mastered it can plot an extremely accurate attack in 10-15 seconds using that gui.
|
Unless Makman94 recently added something that I overlooked, I can't remember it (the range and AOB finder) ever reducing the attack to a 90 degrees setup (I assume you mean uboat course 90 degrees to target course). It works with every AOB you encounter. And whatever your angle is to the target course. Infact, that's why it is so great, it's quick in any situation and reliable like a clockwork. (well, based on what you feed it, and near 0 AOB is hard to hit anyway) It's just that the 90 degree setup looks simple and get's results because the target is at it's biggest. And that is contagious. Everybody catches on and spreads the word (seemingly) without trying other approaches. If you feel like it, you can also position yourself to a 42 degree attack, or 108. It's allways a triangle: you, the target and the impact-point.
What makes you think it's only for 90 degree attacks?