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Old 01-09-11, 03:38 PM   #1
Catfish
Dipped Squirrel Operative
 
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Join Date: Sep 2001
Location: ..where the ocean meets the sky
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Default I do not understand this sim ..

.. or better what UBI did with (or to) it.

Going through the boat is great, even if climbing ladders could be better, and the graphics are great - even if the graphic mods done for SH4 are not far away. But all else ?


They have learned nothing from SH3 and 4, regarding operational dephts of U-boats, their diving capabilities, and the accuracy of destroyers in 1942 ?

Again this Gibraltar single mission (NOT campaign, i wonder if i will ever try that). After sneaking through i wanted to test the AI, and sadly it is the same as in the earlier stock game SH3.

Dive below 150 meters and the hull gets damaged. Bull, even the early VIIAs were capable of at least going to 160 meters, and more. Then the boat you get in the Gibraltar mission is a VIIC, so 150-60 meters and HULL DAMAGE ? Astonishingly at the same second, underwater propulsion is damaged. How does water pressure do that ?

Ok, new try, reload - oh, saved games mysteriously vanished ! Thanks UBI for online-"saved" games. So once more, great !!!

Now after sneaking through new test, alert a destroyer and dive, creeping at one knot and running silent at 160 or so meters: All destroyers of Gibraltar, and it must be 40 or more they put in this mission, are closing in as if i was surfaced and waving a flag, with a torch: HERE, HERE ! Ok, this is what i wanted ...

But ..
They find you at periscope depth what seldomly happened in reality due to the surface noise at 0-20 meters, they find you at 160 meters running silent or stopped, and they place depth charges EXACTLY at the depth you are = 160 meters. When you are at 140 m they will explode at 140 meters.
(B.t.w. in all the books i read slow silent running means 2 knots, 2 !! Not one !)
But regardless from 0 to one knot they know exactly where you are, their course gets DIRCTLY across your position invariably, and drop the charges where you will be in 10 seconds or the time the depth charge needs to reach you down there.
And not one variation, or at least 2 or meters higher, no, exactly at the depth you are, all explode exactly 1-2 meters level sideways from the hull, and one beside the tower. In 1942, mind you.
Great, i never knew they were able to do that, i wonder why they ever improved a perfectly working system after 1945.

Now from all the books i read about the U-boat war, from allied to german accounts this is complete bullsh!t. It is the same as in SH3, subs in reality would have been toast already in 1939 with that. Remember Mr. Oesten who said he would have been killed soon if it had been as hard as in stock SH3 ?
Destroyers sometimes did not see Uboats as close as 20 meters at night, they were barely able to locate a deep-diving sub at more than 120 meters and they sure did not know how deep the boat really was, at least not with an acccuracy of 1 meter when switching their charges. AND they did NOT find a U-boat at periscope depth in anything than completely calm seas. You can show me all kind of diagrams, no book, account or report of the time mentions this capability, not until 1943 and afaik not after this. The only advantage the later small XXIII boats had was that they were at PD almost always.

So they did not improve the AI towards the real thing, they did not refine U-boat data, and the only thing that is new is the possibility to walk through the craft and "talk" the same sentences to the crew over and over and over again. All else is SH3.

Why does nobody read about a book about this time ?

I wonder why people now try to improve the destroyer AI ? It should be lessened, not improved. The ASDIC or better underwater radar (because it obviously is exactly this) does not ever miss, and the AI is perfect, in 1942.
The old "Aces of the deep" made it possible up to 1944 to sneak into convoys or get away unharmed as it was, but not so in SH5.
IMHO mods should decrease the ASDIC and night vision capabilities, this is UNREAL.

/rant

Thanks to the modders, but regarding AI i will try to set this to zero

Greetings,
Catfish
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