No probs
I was only doing this for another player but as I was testing it the model has very much grown on me.
I am in no way a 1x player and will most proberbley use time compression to get to each point unless in contact and on a chase.
It may be a slight drag getting to the area of operations but there is so much to learn and practice on route and when you play 100% you will find things like tracking a nuteral ship quite good fun.
I have never finnished a full campaighn because I have never been completely satisfied with certain aspects of the game.
1. Crew (can never be perfect)
2. Damage (will be much better soon)
3. Random tonnage (done but I have not seen results)
3. Difficulty (yep, I can say RUB has put much in that area)
RUB has indeed solved so much when it comes to part 3
Jungmann will solve the damage issues
I will have to set my own crew to what suits me best.
Everything else is a added bonus for me i.e. HT is great, the xtra ships is fantastic etc.
I am just now waiting on the Die Hard damage to be released and thats it, 2 days later I am starting a campaign with system and it should last till sh4 comes out.