Status update:
- Added internal functionality for replacing placeholders within the Messagetext displayed to the User (for now, Nearest Base and Playername can be replaced)
- Added internal functionality to let BdU ask for missing patrol reports with different Messages, triggered by time passed since last patrol report
- Added internal functionality to send new orders to the player on a conditional basis. Conditions are (for now): Torpedoes remaining on playersub, fuel remaining, tonnage sunk and current Date/Time
- Added internal functionality to add messages to the engine from within the game (for example to be able to report ships nearby)
- Added internal functionality to handle special encoded messages (you name it, enigma-support down the road)
To-Do:
- Add internal functionality to add contact-data to a message
- To all the Scriptingstuff needed for it to work ingame
- Build a proper UI
- Add a small Application to make entering new messages easier and failsafe
- No idea yet
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