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Old 01-08-11, 12:48 AM   #8
TorpX
Silent Hunter
 
Join Date: Sep 2010
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Quote:
Originally Posted by Joe S View Post
In my experience with this sim, the image of the mast is often times very inconsistent. It will apprear to be a certain height and then the next second its only about 2/3 as tall, which I always assumed was due to the inabilitly of the computer to clearly display the image. With a more substantial object such as a smokestack, this image on the screen remains stable, and it would seem to me that you would get a more reliable result for that reason. I havent tested this idea, but it makes sense, at least in theory. Joe S
I've noticed the same thing. I assumed this was from the software simulating haze, mirage or any RL visibility factors. It definately makes accurate range estimates a lot harder.

However, as RR points out, the main purpose of long range plotting is to allow you to con the boat and reach a favorable attack position. There is no need to compute a final torpedo firing solution when the target is at long range, at least not ordinarily.
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