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Old 01-07-11, 05:48 PM   #100
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by urfisch View Post
after reading further on here, it seems as if sh4 has, beside the scriptability of sh5, the most potential to fit all our needs - unbelievable. i also belonged the the ones, who never gave sh4 a chance. i played it 2 hours and never again. too many bugs and missing features. BUT as to what i see now...

would be interesting to hear some sh5 modders opinions, like from thedarkwraith, etc...
I have no more interest in SH3 or SH4 (I think I had maybe 12 mins total interest in SH4 and then it turned into a dust collector). They are 'locked' as far as the amount of new and original content that can be added to them. SH5 gives me the ability to program. And where one can program one can do just about whatever their imagination takes them (barring game limitations of course ). I'm having a blast tinkering with SH5. Every day I learn something new about the game from trial and error or just experimenting. Some people say it's just a script - not so. It's a version of Python, a version that can access the .NET framework. This version of Python can also interact with DirectX (haven't gone there yet ). So in affect these so called scripts are a way of extending the game. Prime example of this is my Automation class (the tutorial feature of my UIs mod is part of Automation). I have put a script engine inside a script engine
Once we are able to import into GR2 format or modify existing GR2 models you'll see more and more people turning to SH5 Majority of the real core problems have been fixed and all we're really missing is ability to import new 3D models into the game.
Gameplay and immersion wise stock SH5 is crap, pure garbage. But with mods it's utterly enjoyable and fun
For those who haven't tried SH5 with a good set of mods you are missing out (you need a powerful computer though to really see the game in all it's glory)
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