Just a bit of added detail:
PrayState (Should be spelled prey state) - currently being hunted. I haven't extensively tested this, but I think it's related to the lost contact time value. If the timer is still active, TC will be limited to this value.
HunterState - You are the hunter. Really has to do with proximity to an enemy vessel. If they are in visual range this value limits TC.
CrewEfficiency - This value drops TC when the compartment efficiency is too low to operate a compartment.
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