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Old 10-22-05, 08:03 AM   #2
oRGy
Crusty
 
Join Date: Apr 2005
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3dRender - This means that if you set it to say 1024, you can use time acceleration out to this value in the 3d views. I've set it to 1024 in IuB as it fixes the incorrect aircraft spawning bug, apparently.

Particles - Above this value particles cease being rendered.

CharacterAnim - above this value, crew animations are frozen/not played.

PrayState/HunterState - this is the maximum time acceleration when DD's are looking for you/you've been detected. I can't remember which is which at the moment. These are best left as they are.

SoundEffects - above this value certain sound effects are no longer played. Some, however, still are, like the engine sounds and certain internal sounds, I think.

CrewEfficency - I used to believe that above this value your crew no longer gets fatigued, but apparently this is actually controlled by the 3drender value, so I'm not too sure.
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