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Old 01-06-11, 03:58 PM   #15
somedude88
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Join Date: Dec 2010
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Quote:
Originally Posted by Tessa View Post
Which LRT mod are you running, the older one or h.sie's realistic repair times? h.sie doesn't have seemed to made any changed in the ship damage, (my ship wasn't any stronger than before) which seems to be what you're experiencing for some unknown reason. The mod itself does a lot of different things beyong making the repair times more realistic:

http://www.subsim.com/radioroom/showthread.php?t=174225

I'm using LRT v2.04 full for GWX3, but now that you've notified me about h.sie's RRT... I've never seen this page before...

I'll give it a go.

Update: Realistic repair times from h.sie seems much better than LRT that I have... considering that flooding is nearly impossible to stop in LRT.
It's frustrating that Ubisoft was unwilling to fix some simple coding in order to get the same realistic effect (and that the company can get away with broken products like that) compounded by copywrite laws that's forcing h.sie to make a complicated solution to our (or my, depending on how you look at it) problem with realistic repair times.

I have no idea how to implement h.sie's fix. I will continue to read through the forum, trying to find a way to install the fix without uninstalling the entire SH3, SH3 Commander, GWX mods.

But if there is a knowledgeable computer whiz out there, here is a captain hoping for a quick rescue by detailed instructions.
Using Vista 64x
Geforce 9800 GS
Intel Centrino 2

Thanks for your time.

Last edited by somedude88; 01-06-11 at 09:09 PM.
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