I can see the OP's point.
The risks you need to take, and the skill you must possess in order to succeed - for rarely more than 2 ships, well you can see why the Convoy System was invented.
In reality, you would attack convoys alongside other U-boats (on occasion, over a dozen others), forcing the escorts to divide their attention, and to leave entire sectors of the convoy undefended.
A single wave could take out 6-7 merchants, there could be up to 3 waves in a night, and some convoy battles could last a week. That's why (and how) the real guys attacked convoys. In SHIII, you're on your own.
I tend to think of Silent Hunter as taking place in a WWII in a parallel universe, one where Doughnuts didn't think of wolf-packs.
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There are no great men, only great challenges that
ordinary men are forced by circumstances to meet.
-- Admiral William Halsey
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