Copied directly from the SHIII updates page:
Quote:
Nvidia workaround was improved. First time when the user (with Nvidia) uses UZO the spray bug will appear. If the user uses Ctrl+P that option will be stored in the main.cfg file and will not be necessary to switch off again that particle system (because the main.cfg will be updated). The Ctrl+P now is linked only with the particle system from the sub so the other particles in the game will not be affected. When you will exit to free camera or any other view the particle system from the sub will be automatically restarted and the player will not have any issues related to it. After this the player can enter/exit UZO station without any other worries about Ctrl+P.
We didn't make this ON by default because there are the users of ATI cards that have no need of this workaround. The N-Vidia users can also add in the main.cfg in video section, this line:
HideParticlesNearView=Yes;
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Like StdDev said it turns of the particle display in the UZO.
I don't know if nvidia has fixed it in a driver update. But I do know that Ubi's patch is merely a 'work around' rather than a real patch.
So I'm afraid I will miss out a little on the graphic effects when I buy the geforce card.