Quote:
Originally Posted by urfisch
as tdw said, we have endless possibilities in sh5, i want to provocate and ask, why there is no building site on old style crew management.
it simply makes no sense as it is in sh5. it is unrealistic only to have access to officers. so, what about getting back your whole crew? what about sending skilled crew man to repair-teams and certain crew members to the flak?..why not to decorate a non-officer skipper for his good duty on service?
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I have not found where the devs made anything related to this available in the script editor. We have access to all the crew, I can get info about any crew member but that's about it - just info.
First and foremost one would need to understand the inner workings of SH3's crew management system (on a code level) to even begin to try and make something like that for SH5. That requires source code or many, many hundreds of hours reverse engineering the SH3 .exe files to figure out how it works (even if you could do it).
The way SH5 is with the ability to walk around and interact with the crew I would find it hard to code something like this. If we had access to source code we could figure out/implement just about anything.
In short, I don't see SH3 style crew management ever being implemented in SH5.