Quote:
Originally Posted by Flakwalker
About scale, it seems the models are reduced 360 times (more less) of the 1:1 actual size.
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Sorry I forget this, for some models who have this scale problem, put 1000 in the edit field for vertex scale in the exporter dialog to export 1:1
Some other models don't need this i.e. the skydomes, they are scaled in the 3D engine