Quote:
Originally Posted by Trevally.
Thanks TDW
For "Wait_for_time,x,y,a,b,0,0,t" if I set script to check at local time-
1200 noon
2000
0000
0600
user loads game and runs script (local time 1300) then it will be 23hrs before first fix 
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it would be 7 hrs before first fix (2000 - 1300 = 7 hours). I would recommend using GMT time though. There is a chance you could cross a nautical time zone and thus miss a fix using local time (it's a rat race as to whether the Wait_for_time command would catch the time before the nautical time zone kicked in. Something to be aware of).