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Old 10-20-05, 06:24 PM   #4
gouldjg
Grey Wolf
 
Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
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Quote:
Originally Posted by marhkimov
I've seen and tested your 24 hour fatigue mod, and I have come to enjoy it... Personally though, I dunno if I can sail at 1x, so I can't help you there...
I understand Mate

All I am doing is playing around with coef settings. As I no longer really need to mess with damage till Jungman releases his version, I want to start building shift systems.

1. A real time system for the ultra sailors.

2. A 24 hour system for us who maybe use time compression but like to dive and lsiten in realtime.

3. A weekly system that needs less attention for longer trips. I.e. just the weekly meeting type.

A combination of all three to suit my mood when playing the game.

I do not think that I need to work on any others as player will usually opt for RUB or other models.
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My Mods

Gouldjg's Crew Ability Balancing Mod for SH5 1.2
http://www.subsim.com/radioroom/showthread.php?t=169630
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