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[wip] Surcouf's turret director rotation
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12-22-10, 07:12 PM
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Madox58
Stowaway
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The Director needs extracted,
Then placed at 0, 0, 0, in real 3D to get any rotation effect corrected first.
It's axis is way off.
You should also not need fake shells.
A 'Stack' with flips should do the trick and no shots ever fired.
Madox58