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Old 10-20-05, 09:58 AM   #36
Kpt. Lehmann
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Quote:
Originally Posted by Mike 'Red Ocktober' Hense
hey... what is the mission of those Ula class subs, 'Chief...

getting back to the thread topic... i just wanted to interject a lil perspective... back not too long ago before SH3 was out, we would've all stood in line all night at the local software hut for something like this...

noone has made a submarine sim/game of this calibre to date... i consider us really fortunate to have it...

even with some of the complaints i have with it, i definitely would rather have experienced it than not experienced it...

--Mike
Agreed... Furthermore this game, even WITHOUT the SDK... is extremely moddable.

If an SDK was released today it would set us back MONTHS!

If you don't like how things are in this game... chances are there is a downloadable mod to suit your taste... or you can tap the pool of knowledge found in the mods workshop.

I mean SERIOUSLY look what the devs DID bring us under great pressure. I'm sure they know that it was released with flaws and had to balance "must" fixes with "if we have time" fixes.

Who else/ what other company do you see picking up the WWII U-boat simulator idea and running with it?
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