One way is to edit the two+/- saved games files:
Edit the ActiveUserPlayerUnits.upc files so the crewman will have:
SpecialAbilities=Ability-Propulsion-Specialist
- if that is how he designed it.... Mine is the leader in the Engine compartment.
It would be nice to find out how Ducimas did it automatically so the saved game edit isn't necessary. This idea was one of the most outstanding fixes of the year, IMO.
Of course you need to edit the sims - NSS_Boatclass.sim - for 15 kts and the Special Abilities UPC so the Propulsion-Specialist will do the job. Also look at the NSS_Boatclass.cfg files to get the speed settings.
Happy Hunting!
Art
__________________
" Bless those who serve beneath the deep,
Through lonely hours their vigil keep.
May peace their mission ever be,
Protect each one we ask of thee.
Bless those at home who wait and pray,
For their return by night and day."
Last edited by aanker; 12-21-10 at 08:35 PM.
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