I have first linked it to the turret : what happens is that it rotates with it thus outside of the subs tower and eventually floats in mid-air behind the turret...
director rotating with turret...
then I thought i'd separate it from the turret, gave it a parent id of 0x0000000000000000
and linked it to a new cloned node in the .sim that is a clone of the turret ExtAnimCtl controller linked to Deck_Gun_4_50_Oriz
now it doesn't even show ingame grrrrr
I want it to rotate at the same time as the gun and face the same direction !