Quote:
Originally Posted by Seeadler
The 3D objects for the harbours are stored in
\data\Library\harbor_kit.dat
but that are only the 3D buildings, cranes, subpens etc., the harbour layout for each port is stored in
\data\Terrain\Locations\*.dat
and is based on a data structure like the XRef system from 3DSMax. To edit the layout you need the (promised) harbour_tile kit from Ubisoft and the build script or whatever tool the devs used to design the layout and packed it in a *.dat file.
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Mmmm... Wouldn't it be possible to use the existing tiles and only reorganise them so the port layout is more or less reproduced. In Bordeaux by example I would like to totally reorganise the harbor appearance.