Possible solution for harbor rendering bug
We know the problem with sh4's harbors is that they are rendered up to maybe 3 km distance or so. Beyond that they disappear.
While I was working on destructible land units, an idea occured to me. We could turn a whole harbor into a land unit. Land units are rendered at full distance.
I tried it. I placed a 3D map location Wilhelmshaven, and right on top of it a Land unit Wilhelmshaven (cloned dat). It worked. I could see the harbor from 12 km away!
The land unit is not enough, it has no collision zones. So the regular 3D map location has to be in the exact spot, as it provides the collision zones.
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