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Old 12-14-10, 05:02 PM   #695
h.sie
Admiral
 
Join Date: Jul 2008
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I already thought about to program negative buyouncy similar to the NYGM anti-hummingbird mod, but without "abusing" the XXI-pump, as the NYGM team did as only possible (conventional) workaround. and hopefully without crash-dive-blues.

But the problem is to keep the compatibility to both supermods NYGM and GWX (which I personally prefer) WITHOUT making two different versions of my patch. If I fix an issue that is common to both supermods, this will be no problem. but if I fix an issue that is only present in one of both supermods, the fix will not be compatible to the other supermod. Example: Repair time fix works well in GWX but conflicts with NYGM. Problem can fortunalely be solved by disabling repair times fix for NYGM.

But the pumps/buoyancy systems of NYGM and GWX are totally different from each other (NYGM made deep changes I don't understand) and this would require to program two different versions. I don't like this.

Lets now assume I manage to program negative buoyancy.

1) It will work with GWX but it will of course break the old positive buoyancy settings and reqires changes in all Uboat types .sim files ("mass" entry). Okay, no big problem.

2) It will conflict with the old anti-hummingbird mod currently integrated in NYGM, so that someone first has to remove it from NYGM. But what if someone really removes old anti-hummingbird mod from NYGM? This forces all NYGM users to use my fix in order to still have negative buoyancy. I don't like the idea that people are forced to use my fix. This would only make sense if I take money for my work. :-)
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Last edited by h.sie; 12-14-10 at 05:47 PM.
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