View Single Post
Old 12-14-10, 08:32 AM   #1018
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by rascal101 View Post
Question for TheDarkWraith

OK have tested this and sadly it does not seem to change the super magical behaviour of the Escorts- OK its Nov 1939 - I come across a single escrot on patrol off SW coast UK -medium fog- crash dived to avoid surface encounter - then spent the next 16-20 hrs game time avoiding the Escort - 160m depth silent running -

No manouvers seemed to shake it kept my bow and stern always to the destroyer where possible - indeed sometimes the detroyer would go away and I almost thought I'd won, then out the blue he would just appear in the distance and sail right over me and start the whole game all over again - just doing circles over me with at least one part of the circle right on top of me


I then tried surfacing to loose him in the fog - even though I was beyond his visual range no matter how many direction changes I made, while out side his line of site in fog he still just altered course to match my own - as if the fog was not there and her could see me quite clearly - dont forget its 1939 so no radar.

This leads me to suspect this mod is flawed - though I mean no ill will to TDW I have tried messing with certain parramaters of this mod - I re-set the SHIPWATCHROTATION from 180 to 125 with no apparent change in behavior

Mr TDW - you have provided some of the best mods for this game - however the Escort AI seems to be tweaked way too high -
I would stress the above encounter took place in Nov 1939 - so ASDIC and SONAR are either non existent or primitive, and there would not have been any radar either.

And yet this escort was able to find me no matter what I did, submerged or on the surface, the fog made no difference even though according to the date and technology avaliabel at the time simulated both the escort and I should have only had dead reconging and visual tracking

Please Mr TDW can you have another look at this fantastic mod, its good but not yet realistic

Best Regards to all Subsimmers and dont forget to dontate - I tipped in $10 over the weekend - keep Subsim afloat!

Rascal
set the sonar and hyrophone difficulty settings for escorts to 0.85 (leave all merchant difficulty settings at 1.0). Put the fatigue back to where it was. If it's still too hard adjust those values by subtracting 0.025 increments at a time. If it's too easy adjust those values by adding 0.025 increments at a time.
TheDarkWraith is offline   Reply With Quote