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By the way: I must disappoint those (e.g. Hitman) who wanted me to program an enhanced weather modelling. Even this "simple" fix consists of about 70 lines of assembler and I fear to lose overview when I make deeper changes.
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Oh don't worry, you have done already a huge task in opening the way

may be someone else will pick it from where you leave it in the future, and we already have a GREAT fix
I haven't been able to do much testing, but I loaded it between saves on a 1942 Drumbeat patrol to the US east coast where I had been already sitting for a week in stormy weather, and after reloading and giving it some time, the weather kicked back to something reasonable. I noticed that in general winds tend to stay higher (>5 m/s and not yet seen 0 m/s) which is a great thing, as you would only rarely see that at Sea except in the tropics on certain seasons.
This has been a tremedous mod for SH3, as it has given us the chance to really play the game as intended -with varied weather- instead of having to do forced fixes like blocking fog at all and reducing waves size.
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I have observed only ONE 6-day foggy-storm in about six game-months of patrols.
I would call that good - it would be very boring to have no week-long storms at all.
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Agree! The important thing is that now you can hope realistically for the weather to improve somewhen, instead of having to go like "Sigh ... finally stuck in bad weather again"