Quote:
Originally Posted by antier
That sounds very great, and it is indeed ! 
Except that the elements of te current mission are no longer implemented, I mean no enemy vessel(s) in the vicinity as it is with the default starting location. It would be far better ! Too diificult to develop/apply, I guess ?
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That is correct. This is mainly used for quickly checking out different parts of the world without having to open up the SH5 Mission editor. There's no point coding in the movement of all the other units when the SH5 mission editor is perfectly capable of doing this (allbeit not ingame).