Thread: Campaign End?
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Old 12-12-10, 09:47 AM   #4
Takeda Shingen
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Quote:
Originally Posted by Axeman3d View Post
I think you hit on the main reason why Ubisoft end the game in 1943, along with all that troublesome stuff like type XXI's and so forth. I don't think that the sim should alter world history to suit one sub commander however. Unless you happen to be driving a nuclear sub armed with ICBM's I don't think sinking a few more freighters and escorts is going to save Hitler.
Agreed. Unless you are going to sink 9 million GRT by yourself, then there is no way that history is going to be altered. This is a submarine simulation, not an alternate history game.
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