In the case of DW, I believe that increased realism has actually balanced the game in all contexts.
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-I would like to see some difference between Harpoon and TASM regarding missile AI (what may be called "ECCM") and ability not to get shot-down.
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There is now a difference in Harpoon and TASM in the mod: the Harpoon launches are significantly quieter in terms of the missile transient produced from an underwater missile launch. We are currently looking at adjusting the radar signatures for all missiles based on speed and size, we may make the Harpoon less detectable due to the fact that it's smaller than the TASM.
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Any chance of reducing the connection stress multi missile launches during online play causes?
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This is hardcoded in the way the executable (the program) handles data transfer between computers during multi-player, and so there is nothing we can do about this.
Thanks for your suggestions!