Quote:
Originally Posted by Ducimus
Then you could make it any sound you wanted, you'd just hear it ALOT on a Y thrower run.
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Yeah, this was my logic as well. I wasn't aware of multiple sounds calling on that audio file though, which definitely rules it out =(
Something i was thinking about today; Would you actually hear the charges hit the water without the Hydrophones in real life? If not (And assuming your idea to assign a unique audio file works out) You could probably play a sound with the sonar man informing you charges are on the way down, followed by 10 seconds of blank audio to prevent spam. Of course, if you were listening on the Hydrophones that would be weird, unless there's a second separate file for the Hydrophones which could have the normal charge noise in it?
My time, unfortunately, is limited this week (12 Hour days suck), but I'll have a fiddle with what meagre skills i have with SH files this weekend. At the least I'll mix up a few different Depth Charge sounds with the sonar man in them, so if something does work out the files exist. Don't feel obliged to reinstall either mate, i know your feeling burnt out at the moment so I'll tinker away at it for the time being