11-30-10, 05:37 PM
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#11
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Admiral 
Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
Uploads: 0
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Quote:
Originally Posted by Poacher886
As im about to play this game for the first time im quite excited with all the mods out there...i've been playing the SH series since SH3, which i played to death, SH4 was'nt quite as good imo, so im looking forward to a return to the atlantic, however....
The idea of "Story based missions" troubles me more than anything i've heard thus far...am i to understand that i cant set of from a chosen base to where-ever i like and destroy what i like and return to where i like despite this not being particulary historical ??? sorting this must surely have been mod number 1...
...Please tell me this sim does not run on rails!!
Oh, and just to add, does this mean we are GIVEN a new U-boat when the game decides and not when we decide?? i would hate to get attached to U-XXX through many tours of duty, just to be told that im now comander of U-XY whether i like it ot not!!
SOmeone mentioned a Super-mod is in construction, this would be a massive boost to those like me who dont fancy wading though the millions of mods to find the right combo. I installed my first major mod with SH4, and was really impressed...it did transform the game. Is there any sort of ETA with this??
Thanks for any answers
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There is only 1 uboat anyways
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