Quote:
Originally Posted by Mescator
Wouldn't it be easy enough to add the sonar man saying that into sound file played when the charge hits the water?
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The depth charge splash sound, is being used by multiple objects, not just depth charges. Although, you may have hit on something, as i wonder if its possible to assign a new (and isolated) sound to just the depth charges. Then you could make it any sound you wanted, you'd just hear it ALOT on a Y thrower run.
I'd poke at that, I may have tried it in the past, i may not have, i hacked at the problem endlessly, but i don't even have SH4 installed at the moment.

I just installed a new hard drive a couple weeks ago and just haven't gotten around to reinstalling Silent Hunter related items yet.