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Old 11-29-10, 01:03 PM   #1
derrinurban
Mate
 
Join Date: Aug 2009
Location: Calgary, Alberta, Canada
Posts: 54
Downloads: 33
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Default Wierd SH3+GWX+Mods behavior - Help Please

I have SH3 on a new computer and am getting some pretty weird behavior. I am thinking it is a mod conflict, but was hoping someone here had some thoughts on which ones were conflicting. Here is my mods list.

GWX - 16km Atmosphere
GWX - English Nav Map and Grid Refs
GWX - Enhanced Damage Effects
GWX - Integrated Orders
GWX - Lite Harbor Traffic
GWX - No Medals on Crew
GWX - Open Hatch Mod
FM_NewInterior_V1.0
LifeBoats&Debris_v4
Longer Repair Times 2.04 (All)
WB's Renown Replacement
Waterstream+Exhaust Combi V2.3 for GWX3
Torpedo damage Final ver2.0
Thomsen's Sound Pack V3.2cg
M.E.P v3
M.E.P v3-Patch
M.E.Pv3 VisualSensors-GWX3
MaGui F
Type VII salvo selector
FM_NI_Fix_for_MaGui F


I played a single mission to check things out and everything seemed fine. Started a career and now I have no hydrophone. The AI hydrophone works fine, I just can't. I can go to the hydrophone, but all I hear is the ambient ship noise not the hydrophone. There was a ship in hydro range, just hydro was not working for me.

Exit out and go back to single mission, both AI and manual hydro working fine. Has me confused.

DU
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