The only wave mod I can think of just makes the waves bigger. The problem with wave mods is that the game counts wave strength as hit damage against ships, so that if you had truly giant waves, they tended to cause the merchants to automatically burn and sink. The solution is to alter how the ships see damage, but then you have an armed trawler that can take seven torpedoes and not sink.
There may be hope yet, as some of the modders are working on new damage formulas for the game, but it's much too technical for me to comprehend or describe.
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