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Originally Posted by Orm
That is very interesting to note: "Strategic AI is nonexistent". I wonder if it has ever been in the mind of the developers.
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I don't know how they could have missed it - unless they simply never though about the fact that DW missions are now only like multipath stories, with the exception of what happens in local areas.
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All this with a mix of helos, planes, surfaces and sub - AI and human manned. I still wonder if it could possible to achieve it anyway.
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With the current netcode, this is unlikely to work except on a lan or so.