Integrating the sub into SH4.
All items (hull, rudder etc..) have been uv mapped (2 maps per item) and given a node in the Surcouf.dat.
the turret has its parts too though it'll need some more work
textures and AO and bump maps aren't done.
it's a shame we can't make its torp turrets (3 of them) rotate then fire...
keltos reporting