Quote:
Originally Posted by TLAM Strike
The vertex count was so high that I had to use the mesh smooth > iterations = 0 trick just to get it to export.
It looks funny but it was the only way to use the model with out a massive rebuild.
On another topic,
New Flankers for LWAMI:
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OK but try autosmooth on the polygons. I had that with a vessel I built and once autosmooth was used it went away.