Re: hm
Quote:
Originally Posted by vils
as said before by many, in some cases realism isnt always the best fun. As for example, when a DC hits close to the hull, the noice bang would blow most men's hearings away, and if this was simmed, we should have an completely silenced simulation for a few hours along with some annoying beeping to simulate the hearing damage.. now this has been tried in vietcong game, and wasnt to well successful..
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I liked the feature in Rainbow Six, where if you got too close to a flash-bang, you'd hear a big bang, followed by a high pitched whistling until your hearing returned. It was very effective and disorientating.
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