Hey man,
Welcome aboard.
For what I can see is that you've already have plenty of help.
But to help you a little bit further, here my two cents:
- First, be it stock or modded, you don't want to ping convoy with escorts, or the destroyers directly as you are doing. Don't do it! Ever! Otherwise they'll come for you. I for one, usually use the active sonar when I have only one ship and it is bad weather.
- I also play with 90% realism, and besides being a veteran in this series, I consider myself to be an intermediate level skipper (cams and map updates on). So if you are starting ate 100% realism that's very dificult. You'd have to manually set and plot the enemy ships course and speed. I don't do it because your workload is already too big and when you are intercepting and doing an attack on convoys things start to happen pretty fast. So I leave it in auto. I like to think that I have a very good XO and a highly trained crew to keep me updated.
- TC can be your best friend and your worst enemy depending how you use it. I usually TC up to 2048. My computer can do better but I think it's a nice speed for the computer to process things when an event happens.
Use TC when cruising through vast extensions of water in the surface. Only use TC submerged if you are cruising, like AFTER escaping an air attack, then you can accelerate the time until it gets dark and you can surface again. When diving or surfacing, if there's no enemy presence around, I TC up to 32 times; if there's enemy (air or surface) I never, ever TC! Why? Because things will happen too fast, and that DD that you thought was way out of range can and will get your position and will start to drop charges at you.
- A good thing about TC is that it can help you locate enemy ships. When you are cruising in 2048 the clock will appear. Keep an eye on that clock. Regardless of the time compression used, if the clock stutters, it means that something is near you. It can be a plane, an enemy ship or even a battery shore. Then it's a good time to go back to normal speed, dive to at least to periscope depth and manually do a search in your sonar array. Many and many times you'll get contacts that your sonar guy can't detect. This little trick works when you are patrolling for two/three weeks without a contact and wants to find something to sink and fast!
- About DD evasion, don't you ever use time compression. Let's say that you did an attack run on a convoy. And now your are being chased. There's a lot of tips and tactics in how to evade DD's, but the point in case here is that you'll have to be patient. So, if you are tired, sleepy, in a hurry or worried with something else, save your game and turn it off. DD evasion usually takes me around one or two hours to sucessfully evade them and get underway.
- Download and read the Silent Hunter 1 manual. It's very comphreensive and gives you a boat load of information that you don't find on the SH4 manual. Good old times when game manuals were that detailed. You can find it in here:
http://www.filefront.com/16158251/Si...r%20Manual.pdf
- And last, but not least, have fun! Although many here are very serious about this sim, with tactics and mods and real charts and everything, in the end it's a game. So, if you are having too much difficulty and to much work and is getting nowhere, relax. Start slowly and increase the settings with time.
Good hunting!