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Old 11-18-10, 09:03 AM   #5
Sledgehammer427
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allllright, where to start.

I usually start with the side view. depending on which side you have, be it the left side
left side would look like the ship is traveling in this direction
<---------|
and the right would be like
|--------->

once you have that figured out, in misfit, go to
file > set background image...
then it will bring up a window, with tabs for left, right, top, bottom etc.
let's say you have a left side picture. click on the tab that says "left," then hit "file..."
and select the picture.
if you selected the right one it should show up in the little window. hit OK and then in the little drop-down box that says 3D View, click the arrow and set it to left. if you did it right you should see the picture.

in the toolbar across the top you should see a 4-way arrow with a blue and green picture, this is the move background image and you use that to line the picture up however you want it, and the button next to that is the scale. we will get into scaling here in a sec, but let's start you out with making something.

once you have your BG image lined up, this is how I make hulls.
you select the "create cube" button
and set the segments to something high, like 15.

when you do that, start in the bottom left hand corner of your ship hull, and drag the cube until you have covered the hull in your picture
(meaning, that you can't see any bit of the picture overlapping the wireframe cube you just made)

now don't touch it. find your top view, IIRC you are making a carrier, and you have to find a picture with no flight deck, so you can see the curve of the hull

do the same thing that you did with the side picture, load it up and line it up with your cube, sometimes you may have to scale the picture to get the right size
(REMEMBER, SCALE THE PICTURE NOT THE MODEL!)
once you scaled the picture to the proper size of the model, you can THEN select the cube (the whole cube) and use the scale button to stretch it to the right width. remember, overlap everything until the model covers up the picture.

Then it becomes a simple task of grabbing vertices and dragging them to line up with your pictures.

when you do the top-down thing, I select the rows of vertices one at a time and scale them to line up with that part of the picture.

if you would like, in a bit I can post pictures, explaining this better.
did I do okay?
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