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Old 11-15-10, 03:29 PM   #11
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,124
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Quote:
Originally Posted by keltos01 View Post
ask if you have moer questions

keltos
Edit:Trouble with S3D.Created a subfolder for a torpedo mod in SH 4 mods folder named "torpedo_changes" created subfolders in there data/libary and pasted the UStorpedo files from TMO in there.Opened the USTorpedo.sim file, made changes with S3D and tried to save and thne enable mod via jsgme, gave a message saying "access denied" and wouldnt let me save.What am I doing wrong?


Thanks.Basically it looks like all I have to change with the Mark 14 are the dates, make it so the duds and premature last until September 1943. What do you think a reasonable chance for Mark 18's to circle run would be? Too low currently at 0.5 percent but dont want it to be too high either.

Also, I take it you mean for me to create a folder in mods folder, say "torpedo_changes" copy the UStorpedo files...in the mod create a data folder, then a libary subfolder and paste the torpedo files in there? Then edit those files via S3D, once made changes, activate the mod via JSGME? Could I just change the settings in TMO UStorpedo.sim file and save it? Instead of making a mod etc.(I made the mod but havent made the changes yet) I changed the Mark 16 and Mark 18 renown that way via notepad and saved it to TMO, works fine.

I think I will do that mod.However, would it hurt to just put the .sim file in or need to put all the ustorpedo files in mod even if no changes to the .DAT file etc. Sorry for all the questions, new to this but figuring it out.



On to next subject.


Every since patch 1.5 has came out, the crews have drove me crazy.One thing I liked about V 1.5 was you got a different crew nearly every time you started a new career and always plenty of replacements, even for Officers and CPO's and not just Ensigns, would be a Lt JG in there usually.

I hate special abilities so would like to eliminate them except the one ducimus left in TMO to fix the battery charge time.

Would like to make it so crew composition is more realistic.....currently boat full of ensigns with one JG and one full LT....its crap.So how would I alter this?

Also.Ranks on the uniforms are not displaying correctly.My XO who is a LT is sporting an Ensign's butter bar while the JG and Ensigns have LT bars.Small thing but its an immersion thing I'd like to fix if possible.Could be beyond my ability even with S3D but any ideas?

Last edited by Bubblehead1980; 11-16-10 at 01:42 AM.
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