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Old 11-12-10, 11:56 PM   #12
Sledgehammer427
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Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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I can see how this thing was created...
....late at night in Ubisoft Romania's Headquarters, the terrain designer is hard at work shaping the seabed floor with some oceanographic readouts. he's just finished with Truk and he accidentally dozes off on the mouse. What happened was he clicked on one pixel and never let go, creating an undetectable monolith rising from the sea floor.
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