I have modded the game according to your hints, sober and added a few mods from my own list. I'm quite sure there are no major conflicts between them. However, I've got the following questions:
1) While using the scopes and UZO at night the black aiming lines are OBVIOUSLY invisible. I do see green vertical and horizontal lines in the UZO (I did not check if they are seen in the periscopes) but they look like the stock SH5 optics, before mods were applied. Is this correct?
2) When I look through the UZO a "more complex" optics (aiming lines) is visible for a blink of an eye but it vanishes being instantly substituted by something similar to stock SH5 UZO optics, e.g.: I have two black horizontal lines at the top... That's wrong, isn't it?
3) When I click the attack scope in the conning tower I get stucked there an unable to move. It only happened twice but still... Is this a known bug or is it my installation?
4) After completing the Historical Mission no. One (save fellow U-Boot by killing 3 destroyers) and surfacing I could not open the hatch and go to bridge even though the watch crew was already there. I could only teleport myself there and back. I've noticed the "surface" action icon has never actually stopped, probably because of the rough sea. Is this a know bug or is it my installation?
Regarding the optics problems I am using MRP1.3 + OPCF light on top of TDW's UI 2.9.3 only. Please, could anybody post screenshots and demonstrate how their Observation, Attack and UZO optics look like after these mods???
Please, advise...
Regards -
Darek
PS. Where do I find these (links provided are dead and googling doesn't help):
- Grossdeutscher Rundfunk
- Capthelms SH5 Audio Mod
Last edited by mangaroca; 11-12-10 at 04:00 AM.
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