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Old 11-12-10, 12:43 AM   #95
wamphyri
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Quote:
Originally Posted by ZigmundFreund View Post
Another question comparating older versions I played (SH3 stock/4 modded). Anyone noticed if this version apply key weak spots to the ships? Points where one torpedo can do the damage of many?

After playing for a while I manage to find weak points in many ships I encountered. For example; A 10000 tons Nippon Maru in SH4 only need one torpedo if you manage to hit a keel shot right in front of the funnel at the beginning of the stern section.

Is this still repro in SH5?
In sh3/4 each ship had compartments and if you hit them (ie. ammo storage on a BS.. ) then it'd do massive damage to the ship or just sink it in one hit. With sh5(stock) they changed how damage is done to a ship and with the flooding mechanics of the game in stock it was almost impossible to sink a ship with one hit.

I don't recall if sh5 still has the compartment damage model but this mod helps a great deal with making things more like sh3/4. I'm sure someone will come along and clarify everything better than me.
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