Quote:
Originally Posted by oRGy
Captain Lehmann - The hand-drawn ship icons are as I said before in an earlier post, all in the /data/Sea/N_Blah folders. They are usually called NBlahnameofship_Shp.tga.
All you have to do is invert the colours in photoshop and save. It works properly for me in the Improved U-boat version.
The question of what file controls the definitions for the colours was the reason I started the thread, if you read the first post again.
It could be one of the .dat files, but I don't know which one. My concern was the sonar lines are black with the IuB mod along with contact tails etc, but you're probably right in that its not too bad and forces you to pay more attention to what your SO is saying.
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Ahhh (Kpt. Lehmann feels schtupid und bangs head on table.)
Thanks oRGY... Lol I think I was up WAYYY too late and couldn't see the forest for the trees... and I was barking up the wrong tree(s) but only slightly. Those files you refer to and my test subject (NDD_Type34_shp) are the files I am looking at and attempting to alter.
We owe a BIG thanks to Marhkimov who accelerated the process overall last night.
Yes Marhkimov, that is part of what I am looking for. The last piece of the puzzle is to have the little pointy ship icons, or at the least, contact boxes, visible at the closest zoom level on the map screen... and have them all the same color.
I think that answers your question too remilton.
Oh yeah, oRGy the contact lines are a done deal. I have them set to all black. I hope to explain options to this mod assuming all works well that way if you want different color for warship contact lines you can keep that.
One thing that might help is if someone could tell me where to find "invert colors" in Photoshop. Photoshop is still very new to me.
I'm not out of tricks yet! :|\